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 Blood Elves (Horde)

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PostSubject: Blood Elves (Horde)   Blood Elves (Horde) Icon_minitimeFri Aug 15, 2008 2:11 pm

For nearly seven thousand years, the high elves cultivated a shining magical kingdom deep within the forests of northern Lordaeron. But five years ago, the undead Scourge invaded Quel'Thalas and drove the elves to the brink of extinction. Led by the evil death knight Arthas, the Scourge destroyed the mystical Sunwell, thereby severing the elves from the source of their arcane power. Though the scars of that conflict are evident, the remaining elves have banded together and retaken much of their homeland. Calling themselves "blood elves", these grim survivors are committed to regaining the vast powers they once commanded. Inspired by the leadership of their beloved prince, Kael'thas Sunstrider, the blood elves now seek out new sources of arcane magic and the means of defending their land against the undying horrors of the Scourge.


Racial Traits


Arcane Affinity - passive
Enchanting skill increased by 10.

Arcane Torrent - active - (Hunters/Paladins/Mages/Priests/Warlocks only)
Silences all enemies within 8 yards for 2 sec. In addition, you gain 5 + 1/Level Mana restored per Mana Tap charge currently affecting you - Instant - 2 min cooldown.

Arcane Torrent - active - (Rogue only)
Silences all enemies within 8 yards for 2 sec. In addition, you gain 10 Energy for each Mana Tap charge currently affecting you - Instant - 2 min cooldown.

Magic Resistance - passive
All resistances increased by 5.

Mana Tap - active
Reduces target's mana by 51 and charges you with Arcane energy for 10 min. This effect stacks up to 3 times. Amount of mana reduced is 50 + 1/Level - 30 yd range - Instant - 30 sec cooldown.



Other Information
Start Location: Eversong Forest
Home City: Silvermoon City
Racial Mount: Hawkstrider
Available Classes: Hunter, Mage, Paladin, Priest, Rogue, Warlock
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