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 Hunter (Beast Mastery/Survival/Marksmanship)

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Join date : 2008-08-15

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PostSubject: Hunter (Beast Mastery/Survival/Marksmanship)   Hunter (Beast Mastery/Survival/Marksmanship) Icon_minitimeFri Aug 15, 2008 2:54 pm

Hunters are deadly marksmen, capable of bringing their enemies down from a distance with bows or rifles. Skilled survivalists, they can track enemies or lay traps to damage and entrap their foes. Hunters also possess a primal connection to the beasts of Azeroth, capable of taming and training them to keep as loyal guardians. Wearing light to medium armor, hunters can also dual wield weapons in combat, fighting beside their pets in battle.
The Hunter is a vicious damage dealer. With their ability to pull extremely well and hit monsters hard from far away, they certainly help take down monsters more quickly. Their pets add to the damage count and can aid somewhat in managing monster aggro. The variety of traps allows the Hunter to control crowds to an extent, as well. The combination of their extreme range, decent damage, and trap capability, Hunters are the perfect pullers for any group.



Information


Strengths Weaknesses

Can tame and control various beasts Possesses very few melee abilities
Excellent long range damage capability Has a "Dead Zone" where neither ranged nor melee attacks can be used
Good at stopping enemies from fleeing Unable to heal self or party members
Effective at pulling monsters in dungeons and raids
Great crowd control abilities thanks to traps that cause damage, slow or even freeze enemies



Challenges

Keeping enemies at range through the use of abilities or pets
Learning how to tame, train and keep pets effective
Allowable Races: Dwarf, Night Elf, Orc, Tauren, Troll, Blood Elf, Draenei
Standard Bars: Health/Mana

Allowable Equipment: Cloth, Leather, Mail (at level 40, with training)
Allowable Weapons: Axes (Dwarves/Tauren start, others with training), Daggers (Night Elves start, others with training), Guns or Bows, Crossbows (Draenei start, others with training), Fist Weapons (with training), Polearms (with training), Staves (with training), Swords (Draenei start, others with training), Thrown (with training), Two-Handed Axes (with training), Two-Handed Swords (with training)

Starting Stats



Race Strength Agility Stamina Intellect Spirit Armor Health Mana

Dwarf 22 19 24 19 20 40 86 84
Night Elf 17 28 20 20 21 58 46 85
Orc 23 20 23 17 24 42 76 82
Tauren 23 18 23 15 23 38 80 80
Troll 21 25 22 16 22 52 66 81
Blood Elf 17 25 19 24 20 54 45 145
Draenei 21 20 20 21 23 42 46 100
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Hunter (Beast Mastery/Survival/Marksmanship)
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